Items where Subject is "N Fine Arts > NX Arts in general"
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- N Fine Arts (55)
Article
Lambert, Nick (2017) The cybernetic moment: Roy Ascott and the British cybernetic pioneers, 1955–1965. Interdisciplinary Science Reviews, 42 (1-2). pp. 42-53. ISSN Print ISSN: 0308-0188; Online ISSN: 1743-2790
Book Section
Carter, Fran (2014) 'Magic Toyshops': Narrative and Meaning in the Women's Sex Shop. In: Love Objects: Emotion, Design and Material Culture. Bloomsbury Academic, pp. 99-110. ISBN Paperback 9781472517197; Hardback 9780857858467; EPUB/MOBI eBook: 9781472517180; PDF eBook: 9781472576385
Carter, Fran (2018) Sex Shop Stories: Shifting Disciplines in Design Research. In: Researching Sex and Sexualities. Zed Books, pp. 80-96. ISBN Paperback: 9781786993199; Hardback: 9781786993205; eBook ePub: 9781786993229; eBook Kindle: 9781786993236
Guest, Will, Wild, Fridolin, Volk, Alla, Fominykh, Mikhail, Limbu, Bibeg, Klemke, Roland, Sharma, Puneet, Karjalainen, Jaakko, Smith, Carl, Rasool, Jazz, Aswat, Soyeb, Helin, Kaj, Di Mitri, Daniele and Schneider, Jan (2017) Affordances for Capturing and Re-enacting Expert Performance with Wearables. In: Data Driven Approaches in Digital Education: 12th European Conference on Technology Enhanced Learning, EC-TEL 2017, Tallinn, Estonia, September 12–15, 2017, Proceedings. Lecture Notes in Computer Science, 10474 . Springer. ISBN 978-3-319-66610-5
Lambert, Nick (2019) Digital Roadtrips: the shifting landscape of digital art shows. In: Museums and Digital Culture: New Perspectives and Research. Springer Series on Cultural Computing . Springer, Cham, pp. 147-162. ISBN Online 978-3-319-97457-6; Print 978-3-319-97456-9
Molka-Danielsen, Judith, Rasool, Jazz and Smith, Carl H (2022) Design and Deployment Considerations for Ethically Advanced Technologies for Human Flourishing in the Workplace. In: Artificial Intelligence and Designing for Positive Work Experiences in Low Desire Society. IFIP Advances in Information and Communication Technology . Springer Nature. ISBN Online 978-3-031-02904-2
Rasool, Jazz, Molka-Danielsen, Judith and Smith, Carl H. (2020) Designing Interfaces for Creative Learning Environments using the Transreality Storyboarding Framework. In: BDE 2020: Proceedings of the 2020 2nd International Conference on Big Data Engineering. BDE: Big Data Engineering . ACM, New York, pp. 118-125. ISBN 978-1-4503-7722-5
Smith, Carl and Rasool, Jazz (2016) Strategic road mapping for Europe's creative industries: the EU CRe-AM project. In: Conference volume EVA Berlin 2015. Electronic media & art, culture and history. 22nd Berlin event of the international EVA series: Electronic Media and Visual Arts. EVA Berlin Series, 22 . arthistoricum.net, Heidelberg University Library, Heidelberg. ISBN 978-3-946653-25-7
Report
Cumber, Marice (2020) Accumulate. [Report] (Unpublished)
Book
Cumber, Marice (2020) The Book of Homelessness. Accumulate. ISBN 978-1-9164121-4-9
Artefact
Ciokajlo, Liz (2016) OurOwnsKIN: The development of 3D-Printed Footwear Inspired by Human Skin. [Artefact]
Lapthorne, Lee (2019) The Love Settle and The Bard’s Rest. [Artefact]